| 20.3 | Ho Duc Thang and Jon Garibaldi |
| Controller representation | Non-stationary fuzzy system plus direct control for waypoint choice |
| Training method | ? |
| 19.5 | Tomoharu Nakashima |
| Controller representation | Neural networks; direct control combined with internal simulation of opponent strategy for way point choice |
| Training method | Genetic algorithm, reinforcement learning and handcoding |
| 19.1 | Tan Chin Hiong |
| Controller representation | Magnetic force field controller |
| Training method | Force coefficients optimized by a genetic algorithm, plus hand-coded mechanism for way point choice |
| 19.0 | Binatix, Inc. (Shay Berant and Udi Barzilai) |
| Controller representation | Direct critic (state-value function based control) represented as feed-forward neural net |
| Training method | Temporal difference learning |
| 18.7 | The ECU Intelligent Systems Class : P. Hingston, J. P. Barbier, M. Fazio, M. Strange, A. Azemia, L. Ross |
| Controller representation | Modular neural / fuzzy hybrid |
| Training method | Genetic algorithm + hardcoded domain knowledge |
| 16.9 | Bob MacCallum |
| Controller representation | Plain old Java, direct control |
| Training method | Java code evolved with PerlGP (genetic programming) - no other vehicles present (thanks to Imperial College HPC for 90+ CPU days). |
| 16.5 | Thomas Haferlach |
| Controller representation | Modular CTRNN network, direct control |
| Training method | Modified CoSyNE algorithm |
| 15.4 | Aravind Gowrisankar |
| Controller representation | Several neural networks with evolved topology, direct control |
| Training method | NEAT |
| 15.2 | Pete Burrow |
| Controller representation | Hierarchical modular controller based on two neural networks, direct control |
| Training method | Evolution strategy plus hand-coded decision mechanism |
| 14.0 | Matt Simmerson |
| Controller representation | Neural network with evolved topology, direct control |
| Training method | NEAT |
| 12.6 | Julian Togelius |
| Controller representation | 9 Perceptrons; state-value function based control |
| Training method | Temporal difference learning (TD(0)) |
| 12.4 | Julian Togelius |
| Controller representation | Neural net (MLP), direct control |
| Training method | Evolution strategy |
| 11.2 | Julian Togelius |
| Controller representation | Expression tree (GP), direct control |
| Training method | Evolution strategy |
| 18.5 | Frank Fuentes |
| Controller representation | Straight Java, hand-coded switches and variables |
| Training method | None! |